One link · nothing to install · opens in the browser
Fake Card: the online card game
A deck where the back always lies about something, 2 to 8 people on the same call. No host and nothing to install: someone creates the room and shares the 4-letter code.
Every card has two sides and the back lies about one of them: either the colour is true, or the number. Everyone grabs at the same time and builds a hand of 12 that can never be rearranged. Then you play from the ends of your colour runs, always in the round colour and always higher. Empty your hand first to pick the best prize cards — revealed only at the end.
Joining a room is free. To create one, the account needs the 24-hour pass or the subscription — and the first pass is on us.
Nothing is what it seems
- 2 to 8 players
- 96 cards that lie
- no host
Manual · Read before you take a card
How to play
A game of deduction and patience: you pick cards for what the back promises, knowing half of that promise is a lie.
The lie of the card
The back says
The front is one of these two
A yellow back with a 4: either the colour is true and the number lies, or the number is true and the colour lies. Never both right, never both wrong.
- 1
Get everyone in
2 to 8 players. One creates the room and picks how many matches and the timers; the others join with the 4-letter code. Whoever hits I want to play plays; the rest watch.
ABCDRoom code
- 2
Build your hand of 12
The table opens with the deck face down and everyone grabs at the same time — first click wins the card. You only see the real front after taking it, and you slot it onto the left or the right end of your hand. From then on it never moves again.
3The card you took
LeftRight1242 - 3
What the others see
Your hand faces them backwards, in the order you built it — so everyone sees the colour and the number printed on the back of each of your cards. Tap a player to open their hand and try to work out what they are holding.
3142You see the front
1122The others see the back
- 4
Play from the end
1 to 3 cards of the same colour, next to each other in your hand, taken from the end of the run — never from the middle. The number reads left to right: a 3 and a 4 become 34.
142314142323Came from the middle42 - 5
One lap per round
Whoever opens picks the colour and must play. Each of the others plays once, same colour and a higher number — 214 beats 41. Only someone with no play can pass. The highest wins the round and opens the next one.
3232
4141
Passed214214 · Wins the round
- 6
Empty your hand, take the prize
The match ends the moment somebody runs out of cards. In the order of who holds the fewest, 1st picks 3 cards from the table, 2nd picks 2 and 3rd picks 1 — without seeing any front. After the last match everything is revealed and added up: the highest score is the champion.
3141st · 3 cards
312nd · 2 cards
33rd · 1 card
The lineup
There is more on the lineup.
Hosted quizzes, bluffing, words on the tip of your tongue: each one with its own way of ending in an argument.
- Spy on the Call
- No Freaking Way!
- Majority Wins
- Brain Freeze!
- The Grand Show
- The Fifty Bucks Quiz
- Don't Stop Now!
- Three of a Kind